Contests with Ties

Working Paper: CEPR ID: DP5132

Authors: Chen Cohen; Aner Sela

Abstract: We study all-pay contests in which there is a positive probability of a tied outcome. We analyse both one-stage contests and multi-stage contests with tie-breaks. We demonstrate that in symmetric two-player contests, the designer does not have an incentive to award a prize in a case of a tie. Consequently, in symmetric multi-stage two-player contests, the designer should allow an unlimited number of tie-breaks until a winner is decided.

Keywords: all-pay auctions; contests

JEL Codes: D44; D72


Causal Claims Network Graph

Edges that are evidenced by causal inference methods are in orange, and the rest are in light blue.


Causal Claims

CauseEffect
sum of winning probabilities in a tie < 1 (C72)contest designer does not have an incentive to award a prize in case of a tie (C72)
awarding a prize for a tie (D44)does not affect contestants' efforts (C72)
unlimited number of tiebreaks (C78)maximizes total effort (L21)
three-point system in soccer (Z28)increased total effort exerted by players (Z22)

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