Crowdsearch

Working Paper: CEPR ID: DP18529

Authors: Hans Gersbach; Akaki Mamageishvili; Fikri Pitsuwan

Abstract: A common phenomenon is crowdsearch, i.e. when a group of agents is invited to search for a valuable physical or virtual object, e.g. creating and patenting on an invention, solving an open scientific problem, searching for a vulnerability in softwares, or mining for a nonce in proof-of-work blockchains. We study a binary model of crowdsearch in which agents have different abilities to find the object. We characterize the types of equilibria and identify which type of crowd guarantees that the object is found. Sometimes even an unlimited crowd is not sufficient. It can happen that inviting more agents lowers the probability of finding the object, which may also happen when non-strategic agents are added. We characterize the optimal prize and show that having one prize (winner-takes-all) maximizes the probability of finding the object but this is not necessarily optimal for the crowdsearch designer.

Keywords: contest design; equilibrium; crowdsourcing

JEL Codes: C72; D82; M52


Causal Claims Network Graph

Edges that are evidenced by causal inference methods are in orange, and the rest are in light blue.


Causal Claims

CauseEffect
crowd size (D79)search success probability (C52)
crowd size (D79)individual search incentives (J65)
prize structure (D44)search success probability (C52)
agent type (L85)participation rates (J22)
agent type (L85)search success probability (C52)

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