Almost Common Value Auctions: The Wallet Game and Its Applications to Takeover Battles and Airwaves Auctions

Working Paper: CEPR ID: DP1682

Authors: Paul Klemperer

Abstract: We use a classroom game, the ?Wallet Game?, to show that in standard ascending, i.e. English, auctions of close-to-common-values objects, even slight asymmetries between bidders can have very large effects on prices. Examples of small asymmetries are a small value advantage for one bidder or a small ownership of the object by one bidder; the effects of these asymmetries are greatly exacerbated by entry costs or bidding costs. We discuss applications to airwaves auctions and takeover battles including the Glaxo-Wellcome merger.

Keywords: auction theory; common values; winners curse; takeovers; mergers; corporate acquisitions; personal communications; spectrum auction; airwaves auction

JEL Codes: D44; G34; L96


Causal Claims Network Graph

Edges that are evidenced by causal inference methods are in orange, and the rest are in light blue.


Causal Claims

CauseEffect
small advantages (e.g., ownership stakes) (D33)bidder's probability of winning (D44)
small advantages (e.g., ownership stakes) (D33)price paid by the bidder (D44)
bidding costs (D44)effects of small asymmetries (D91)
small advantage (e.g., Glaxo's advantage) (D43)final bid price (D44)
small advantages (F11)reduce winner's curse for advantaged bidder (D44)
increased risk for competitors (L83)conservative bidding behavior (D44)

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